Work in progress:
Here are a few Blender projects I'm working on at the moment. The plane (G4M), traffic light, steam train (Flying Scotsman) and tender are ready for further processing. Currently working on a passenger car for the steam train.
My workflow is as follows, I first create a number of models in Blender before I subscribe to Substance Painter. This way I can stop my subscription if I don't need it, and when I turn the subscription on again, I really have a number of projects to work with. This way I get the most out of my Substance Painter subscription.
Then I turn on my subscription for Megascans again, also for a month, and then I make the environments for the final renders. Since all projects are private work, I can take my time and make the most of the subscptions. This is the advantage of cloud subscriptions. Using these programs was not feasible for me with the old licensing structure. Let's hope that Houdini will also start working with monthly terms.